#pragma once
#include "Controller.h"
#include "GameController.h"

class GameButtonController : public Controller {
private:
	SDL_Keycode keyCodeStart;
	SDL_Keycode keyCodePause;

public:
	GameButtonController(SDL_Keycode keyCodeStart, SDL_Keycode keyCodePause);
	bool GameButtonController::loadView();
	void GameButtonController::updateView();
	void GameButtonController::execute();
	Controller* GameButtonController::handleEvent(SDL_Event* event);
	~GameButtonController();
};

